Jim Grisanzio wrote: > Darren.Reed at Sun.COM wrote: > > .... > >> There have been lots of ideas and rationales about what is >> good or bad, and when someone said "shark" (specifically >> those that eat pengiuns), my thoughts turned to "killer whale", >> also known as the "orca" - but I digress. >> >> What's needed next isn't more +1's or text but graphics. > > > > Actually, we do need text. And ideally, the text should come first. > You can't separate text from graphics, or at the very least they go > together. A graphic expresses the essence of an idea articulated in > text, and the text supports the graphic. I offered some text > suggestions earlier in this thread, and I'd welcome your feedback. > Also, I've worked with many graphic designers, illustrators, > photographers, and editors over the years, and I've never met one who > would produce a piece of art without knowing the issue and seeing it > written in text or at least talking to the writer.
Some of this thread has been so ... frustrating for me to read that I've reached a point where I just want this to be "over with" and this train of thoughts leaks a lot into comments I've made. >> What we need are some people to get together with some >> ideas for a mascot/logo and create graphics. > > > > Based on what message? And do you have consensus for those ideas? And > is any of this expressed in text? What is the culture of the community > you are trying to capture in a piece of art (logo or mascot)? Is it > the user community? The kernel community? A partner community? A > customer community? Have you considered all the legal and trademark > issues? The cultural issues? > > >> This requires >> talent of a different kind than with what is usually associated >> with open source projects. In the interest of achieving >> good results here, it may be required to offer some sort of >> consideration in return for the work performed - that again >> is outside the bounds of what this mailing list can do and >> must go back to the OGB. > > > > Are you talking about engaging a professional illustrator or designer? > The OGB has no budget to do this, and the pros are not cheap. Sun > would have to pay for this work, and that would have to come from > OpenSolaris Engineering or OpenSolaris Marketing. Most likely from > marketing. And you will find those people right here on this list. That will help. > Also, if you want to hire a pro, what would your instructions to the > illustrator be? Do you have some illustrators in mind that we could > contact? Can you post some links to their work? I don't have any suggestions on who the illustrators should be, I just recognise that it isn't likely anyone inside a community that is predominately made up of those engaged in the development of opensolaris is likely to be as capable in this area. >> Additionally, to ensure the effort is bounded, we need to >> set out an end date, such as the 31st of August, 2007 (or >> even longer.) > > > > I don't support the creation of a deadline when we haven't even had > the conversation, and no one can even express the message we are > trying to illustrate. Sure, the expression of a date was just to give the sense that this shouldn't go on forever - especially when someone chimed in that this discussion had been going on for *3* years. >> Of course if you know someone who has the >> required talent and can churn this out in a week or two, >> great, but I think that's a bit too unrealistic, same as >> expecting to find the solution in email. > > > > Of course, artists and illustrators don't churn stuff out. And we are > not trying to find a final solution in email. We are simply exploring > the issue in an open discussion. That's absolutely realistic and it's > absolutely the correct thing to do. Yes, I agree completely. >> As a proof of concept for a mascot, I'm guessing it would >> be useful to have the symbol/character/whatever portrayed >> in two different scenarios/themes. > > > Pick one. A symbol? A character? Or whatever? And what two different > scenarios and what two themes are you talking about? And just two? > What about the drafts before final production? I was just guessing, I wasn't claiming to know the correct thing to have here with any certainty. Darren