From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Alan T.
Haley
Sent: Saturday, February 03, 2001 9:33 AM
To: [EMAIL PROTECTED]
Subject: Re: [ogf-d20-l] Basic d20 and publishing questions
<< So let's say that I develop a certain set of rules but find some aspects
of
the d20 system that I would like to use verbatim. Can I do this? It would
no longer be d20 (because whatever I've changed has made it incompatible
with the system) >>
Incorrect. You can change the rules a whole lot, and it's still d20.
Compatibility is NOT an issue as regards the STL. As long as you don't
include character creation rules or level advancement rules and as long as
you comply with the STL, it's still d20.
Now is that smart marketing? I don't know. Depends on how much you change
the rules: change them in a way that is the minimum necessary for your game
and is still recognizably d20, you'll win applause; change them too far, and
people will crey "Foul!" and not buy your stuff. How far is too far? Don't
know. Come up with some examples and ask around here, and you'll get loads
of contradictory opinions. The only true test is to actually put the product
out there, and see if you lose your shirt. That's why it's a risk.
<< but so long as I don't claim it to be I can use any OGL
stuff a la carte, right? >>
Without claiming to be d20, you can use all of it or none of it as you wish
(once it is released).
Martin L. Shoemaker
Emerald Software, Inc. -- Software Design and UML Training
[EMAIL PROTECTED]
http://www.EmeraldSoftwareInc.com
http://www.UMLBootCamp.com