Maggie:

I'll take 2c whenever I can get it.

I'm glad you like our website. I've googled you and BWR and read up a bit on what you are doing (though your web site is down). I'm very impressed and wish you the best of luck. I'm an 'aerospace education officer' in the Civil Air Patrol. Educational outreach is near to my heart, and I hope you
are successful.

Let me try and explain what I'm trying to get out of an OGC or OGL or
OpenDie or whatever logo.  Our product 'Operative Online' is going to
include several games.  As you probably know, character creation
programs are verboten under the d20 license.  Operative is a character
creation program on steroids.  Thus, I'm not allowed to indicate that
Operative is compatible with d20 products.  However, I can establish
compatibility with OGL products.  Thus, I need some branding that
indicates our compatibility with OGL products.

I'm not an industry expert either.  Anyone who says so is not to be
trusted.  Like BWR, our company started in 2001.  We published our
first product in 2003, a 320 page sci-fi RPG (no license), called
"Universe".  It was pared down from the original 700 page manuscript,
which the distributors wouldn't touch with a halberd.  Our second
product was a children's version of the game  called "Kid Universe".
It was published just this year and came in around 68 pages.  Don't
know what we'll do next.  Not a lot of money in publishing which is
why we're doing more with Operative.  Maybe bring in a few bucks
selling ad space.  We're solvent and will be in the industry for a
long time--maybe even longer than TSR, but they achieved an
iconic status we'll never see.

Mark


On Aug 12, 2006, at 5:38 PM, Maggie Vining wrote:

I like your website a lot, Mark. I hope to have something like that for BWR
someday.

Just my 2c again but I don't see how you would benefit from an OGC logo, instead maybe focus on producing more of what you already have and in time your products will go hand-in-hand with your online community as well as a
reputation for being modifiable.

That is how I plan to do things with BWR, to focus on the BWR logo for
identification and make all of our games and services free, open, online, and easily modifiable so that in a sense the BWR logo will be a type of open
content identifier.

Again that is just my 2c, biased by how I intend to do things. I am no where near to being an industry expert, fyi. Maybe someday I'll get an
award for being the slowest. : D

Maggie

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