In a message dated 9/20/00 4:56:18 PM, [EMAIL PROTECTED] writes: >I disagree, but the point is moot. We agree that game mechanics cannot be >PI, so an author will be in violation if they attempt to make them PI, >which means that so long as they intended it to be OGC they are going to be fine. >Marking them explicitly will do no harm, and is certainly clearer to the >layman. You can still close game mechanics if you so choose...you can't claim them as PI, but you can still close them... -Paul @ CFE/NSG www.teamfrog.com ------------- For more information, please link to www.opengamingfoundation.org
- [Open_Gaming] Marking PI and OGC Brad Thompson
- RE: [Open_Gaming] Marking PI and OGC Brad Thompson
- RE: [Open_Gaming] Marking PI and OGC John Ughrin
- Re: [Open_Gaming] Marking PI and OGC kevin kenan
- RE: [Open_Gaming] Marking PI and OGC Brad Thompson
- Re: [Open_Gaming] Marking PI and OGC kevin kenan
- RE: [Open_Gaming] Marking PI and OGC FrogGod
- RE: [Open_Gaming] Marking PI and OGC Brad Thompson
- RE: [Open_Gaming] Marking PI and OGC Jaimi McEntire
- Re: [Open_Gaming] Marking PI and OGC Infinite Possibilities
- RE: [Open_Gaming] Marking PI and OGC Jaimi McEntire
- RE: [Open_Gaming] Marking PI and OGC Glenn Frazier
- RE: [Open_Gaming] Marking PI and OGC Marc Tassin, Ilium Software
- RE: [Open_Gaming] Marking PI and OGC Brad Thompson
- RE: [Open_Gaming] Marking PI and OGC John_Bacon
- RE: [Open_Gaming] Marking PI and OGC John Ughrin
- RE: [Open_Gaming] Marking PI and OGC Brad Thompson
