----- Original Message ----- From: "Brad Thompson" <[EMAIL PROTECTED]> > > So EVERYTHING in your OGL-covered work that isn't Product Identity is Open > Gaming Content. What I've finally realized is that the definitions in section 1 have changed the license more drastically then I thought. It used to be that OGC was defined purely by what was in the shaded box (or however you decided to mark it). In those proud days, section 8 was a critical piece of the license. Now that the definitions of OGC and PI are in place, section 8's requirement is mere bookkeeping. If the section was removed, the license would survive just fine. We must analyze each sentence according to the definitions of OGC and PI as given in section 1. If the material in that sentence can be considered PI and we want it to be PI then we must mark that sentence as PI. Otherwise we must mark the sentence as OGC. -kenan ------------- For more information, please link to www.opengamingfoundation.org
- RE: [Open_Gaming] Marking PI and OGC Jaimi McEntire
- RE: [Open_Gaming] Marking PI and OGC Glenn Frazier
- RE: [Open_Gaming] Marking PI and OGC Marc Tassin, Ilium Software
- RE: [Open_Gaming] Marking PI and OGC Brad Thompson
- RE: [Open_Gaming] Marking PI and OGC John_Bacon
- RE: [Open_Gaming] Marking PI and OGC John Ughrin
- RE: [Open_Gaming] Marking PI and OGC Brad Thompson
- RE: [Open_Gaming] Marking PI and OGC John Ughrin
- RE: [Open_Gaming] Marking PI and OGC Brad Thompson
- Re: [Open_Gaming] Marking PI and OGC kevin kenan
- Re: [Open_Gaming] Marking PI and OGC Doug Meerschaert
- Re: [Open_Gaming] Marking PI and OGC Christopher DeLisle
- RE: [Open_Gaming] Marking PI and OGC Brad Thompson
- RE: [Open_Gaming] Marking PI and OGC Jaimi McEntire
- RE: [Open_Gaming] Marking PI and OGC Brad Thompson
- Re: [Open_Gaming] Marking PI and OGC xskinheadx
- Re: [Open_Gaming] Marking PI and OGC Lizard
- Re: [Open_Gaming] Marking PI and OGC Alec A. Burkhardt
- Re: [Open_Gaming] Marking PI and OGC xskinheadx
- Re: [Open_Gaming] Marking PI and OGC Alec A. Burkhardt
