In a message dated 10/02/2000 9:29:21 PM Eastern Daylight Time, [EMAIL PROTECTED] writes: > I voiced my concerns, and no one seems to share them. So there's no > real point in pursuing a solution. If my worries turn out to be > relevant once people actually begin producing d20 material, then we > can revisit the problem and entertain possible solutions. If they > don't, then no harm done. I suspect that there are many people who have not reached this stage yet. Regards, Maggie ------------- For more information, please link to www.opengamingfoundation.org
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Christopher DeLisle
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Rogers Cadenhead
- RE: [Open_Gaming] Suggestion for OGL v1.0.1 Martin L. Shoemaker
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Christopher DeLisle
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 kevin kenan
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Sean Campbell
- RE: [Open_Gaming] Suggestion for OGL v1.0.1 Brad Thompson
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Clark Peterson
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Doug Meerschaert
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 kevin kenan
- RE: [Open_Gaming] Suggestion for OGL v1.0.1 MaggieVining
- RE: [Open_Gaming] Suggestion for OGL v1.0.1 William Olander
