At 12:02 AM 9/27/00 -0700, "kevin kenan" <[EMAIL PROTECTED]> wrote: >I stand by my statement that the change has many benefits with very >little downside. The purpose of the OGL is to keep rules and materials >which use rules open, anything else is just gravy. From the OGL FAQ: Under your suggestion, someone could publish a closed monster manual with 100 open content monsters and 10 new closed ones and identify none of the 100 monsters as open. That doesn't sound workable to me. I think it's a good rule for the OGL to require that you identify all of the open content that you use from others. It encourages reuse, which enriches the open gaming community and makes this concept more valuable for everyone. I think it's a small price to pay for having a free community to draw material from. Rogers Cadenhead E-mail: [EMAIL PROTECTED] Web: http://www.prefect.com ------------- For more information, please link to www.opengamingfoundation.org
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 kevin kenan
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 kevin kenan
- RE: [Open_Gaming] Suggestion for OGL v1.0.1 Brad Thompson
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Clark Peterson
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 kevin kenan
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 kevin kenan
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Clark Peterson
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Clark Peterson
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 kevin kenan
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Christopher DeLisle
- RE: [Open_Gaming] Suggestion for OGL v1.0.1 Rogers Cadenhead
- RE: [Open_Gaming] Suggestion for OGL v1.0.1 Martin L. Shoemaker
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Christopher DeLisle
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 kevin kenan
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Sean Campbell
- RE: [Open_Gaming] Suggestion for OGL v1.0.1 Brad Thompson
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Clark Peterson
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 Doug Meerschaert
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 kevin kenan
- Re: [Open_Gaming] Suggestion for OGL v1.0.1 MaggieVining
- RE: [Open_Gaming] Suggestion for OGL v1.0.1 William Olander
