> Is it possible to have material that is not convered by the OGL in a product > / work that contains OGL'd content? Does it matter if the work is > "predominantly" OGL or not? Yes, of course. I don't understand the question. Three Days to Kill, for example, has perhaps 10% of its content as OGL material. The rest is not Open Game Content. Ryan ------------- For more information, please link to www.opengamingfoundation.org
- [Open_Gaming] Mixed Works? Doug Meerschaert
- RE: [Open_Gaming] Mixed Works? Brad Thompson
- RE: [Open_Gaming] Mixed Works? Doug Meerschaert
- RE: [Open_Gaming] Mixed Works? Brad Thompson
- Re: [Open_Gaming] Mixed Works? Ryan S. Dancey
- Re: [Open_Gaming] Mixed Works? Doug Meerschaert
- Re: [Open_Gaming] Mixed Works? Ryan S. Dancey
- Re: [Open_Gaming] Mixed Works? John J. Kaufman
- Re: [Open_Gaming] Mixed Works? Ryan S. Dancey
- RE: [Open_Gaming] Mixed Works? Brad Thompson
- Re: [Open_Gaming] Mixed Works? John Nephew
- Re: [Open_Gaming] Mixed Works? Ryan S. Dancey
- RE: [Open_Gaming] Mixed Works? Jaimi McEntire
- RE: [Open_Gaming] Mixed Works? J. Michael Looney
- Re: [Open_Gaming] Mixed Works? Doug Meerschaert
