----- Original Message -----
From: Brad Thompson <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, February 19, 2001 10:19 PM
Subject: RE: [Open_Gaming] Unorthodox D20 modules


> > Max Skibinsky
> >
> > I'm wondering if anyone is trying to specialize in D20 modules
> > for *female* players?
>
> Your comments are interesting, but I think in some cases they go wide of the
> mark, at least from my experience.  They seem like fine advice for creating
> a new d20 *game*, but not really good for D&D players.  However, I do agree

The target audience i had in mind was not the established (even if still a minority) 
female D&D
players. I have played with and DM-ed for fair number of female players, and i 
completely agree that
1 game with female players worth 5 games without. For
established group lots of my points are indeed off the mark.

My goal was to address the core issue - why, in general, females are not interested in 
D&D? ( I
consider it to be D&D fault, not  females. ) i'm trying to understand how to get the 
attention of
non-player female, even may be aggresively anti-D&D female like prototyped
http://www.3rdedition.org/guffaw/index.asp?ID=54 here. What would it take to get her 
to playing
table?

Putting my business hat on, here is some facts:
We participate every year in Game Devlopers Conference in San Jose (computer games). I 
beleive it
was 97-98 when it was first stated there that woman-oriented computer game development 
is picking up
the speed. Women were coming into computer gaming, and plainly they did not like the 
titles they
seen.  Right now its no longer a debating question. Its pure reality. There tons of 
titles for
consoles oriented specialy on female players. I would pick Zelda as best known 
example. The manifold
of logic-intense, non-violent and cute-graphics console games come out of this 
direction ( well, and
kid oriented games of course. But who do you think is picking them for kids....).

Statistically, females have more chances to have more spare time. They are more 
oriented toward
social interaction and gatherings and finally they tend to be natural hostesses. So 
everything is
going for  females to be perpaps even more avid RPG
gamers then males, but for some reason key is not turning in this lock... I fell just 
some small
criritcal piece of the puzzle is missing - may be female modules, may be something 
else.

- Max





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