Title: RE: [Open_Gaming] web site content

|From: Utter, David [mailto:[EMAIL PROTECTED]]
|
|Stupid question moment, but I thought the point of open gaming
|was so you
|could play 'without the book', so to speak. Or have I missed something?
|
|Thanks,
|david

Uh.. yeah. I think you missed the point.
Open gaming has nothing to do with actually playing the game at all. Open Gaming has to do with publishing the game without reinventing the wheel and having the ability to improve the game. For example, I'm publishing a module with a big bad wizard in it. I think that the bad wizard would be all that more bad if he hand one of the spells from Relics and Rituals (somehow that doesn't sound right) so using the Open Gaming I can use that spell. On a bigger front, many people are waiting eagerly for the Psionics handbook to make it to the SRD because it looks like it would make for a perfect spell system in other Genres.

Open Gaming at it's heart means more people will need the player's handbook in order to play games made by 3rd party companies and more people will play d20. With more people playing d20 it will be easier to introduce new players to different games without them having to learn totally new rules. And the more people who find it easy to play the more people you will get playing RPGs in general which helps the whole industry and D&D being the industry leader, anything that helps the industry helps them.

-Bill (running his sentences but hoping he makes sense)

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