From: "Grok" <[EMAIL PROTECTED]> I think the point that Justin was making is that designers who choose to release content as Open Game Content are doing so knowing that someone might come along and make money based on their work - and so if and when that happens, nobody is being "screwed". You can't screw someone who made a fully informed voluntary choice. Ryan _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://www.opengamingfoundation.org/mailman/listinfo/ogf-l
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity ques... Clark Peterson
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity ques... Mike Mearls
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Justin Bacon
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Justin Bacon
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Justin Bacon
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity ques... Clark Peterson
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Grok
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Grok
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity ques... Neal Rogers
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity ques... Rogers Cadenhead
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Ryan S. Dancey
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Clark Peterson
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity ques... Alec A. Burkhardt
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Rogers Cadenhead
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Rogers Cadenhead
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Grok
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Clark Peterson
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity ques... Ryan S. Dancey
