At 02:21 PM 4/15/2001 -0700, "Grok" <[EMAIL PROTECTED]> wrote: >For what group is it costing sales? Perhaps for the manufactures that may >want to use the PI'd material in other games, but that might amount to maybe >20 sales total? I certainly didn't bear that consideration in mind at all >when I dropped my cash on the counter. I think it's costing you sales because fewer people are going to use Creature Collection monsters in their own D20 products because they don't want the hassle of licensing them from you, and those kinds of products encourage people to buy your book. The whole point of a book of monsters is reuse. Preventing the names and descriptions from being reused strikes me as a particularly ineffective way to make use of D20. _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://www.opengamingfoundation.org/mailman/listinfo/ogf-l
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Justin Bacon
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity ques... Clark Peterson
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Grok
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Grok
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity ques... Neal Rogers
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity ques... Rogers Cadenhead
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Ryan S. Dancey
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Clark Peterson
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity ques... Alec A. Burkhardt
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Rogers Cadenhead
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Rogers Cadenhead
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Grok
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity question Clark Peterson
- Re: [Ogf-l] Re: [Open_Gaming] Product Identity ques... Ryan S. Dancey
