Hello Martin

>From The Desk of Wolfy at Money Talks Enterprises,

On 16-Dec-01, you wrote:


>> This part doesn't sound right (probably is right, but it is too
> confusing),
>> so I have taken and continue to take great pains not to mix my PI and
>> OGC.
> 
> Then I'm afraid you've missed the point of Product Identity. The ENTIRE
> reason the Product Identity concept was created was to simplify the layout
> of OGC text by allowing non-OGC names to appear within OGC blocks without
> those names becoming OGC and without requiring possibly ugly layouts.
> There's no other benefit to PI.

I have gone back and forth on this in my head, and I do see what you are
saying.  I will consider it, but will probably continue as I have been, for
reasons that I will explain further.

> In fact, PI allows even easier layout, IF you want to release as much as
> possible while still maintaining control over your unique elements: you
> declare the whole work as OGC (so no special layout tricks are needed to
> indicate OGC); then you declare your unique elements as PI, so they're NOT
> OGC. This seems confusing only if you misunderstand the purpose of PI.

That is the root of the problem many people do not understand the liceses,
and even the experts quibble over the finer details.  Every time I think I
have a handle on it, something like this comes in and modifys the view a
little.

> 
>> Monsters that have been created so far have a OGL name and PI name.  For
>> example, Slines (Night Stalker), the name in parenthesis is the OGL name.
> 
> In that case, if I'm reading you correctly, you do not have to make
> "Slines" PI at all, because it will never appear in OGC. But if Alec is
> correct that OGC must be clearly indicated everywhere it appears (I still
> have some small doubt, but I trust his opinion over my doubt), then you
> have to indicate that Night Stalker is OGC everywhere it appears. In other
> words, if shaded text is your method of indicating OGC, then the text in
> the parentheses above would have to be shaded.

right, I would have to shade the OGC name, but not include the non-OGC name
in the OGC portion, so that if someone wants to use the creature in their
game, they use an "approved" name.  No chance to "forget to edit" that part
or do an illicit usage of my non-ogc material "accidently".  Someone would
have to go out of their way to "steal" my non-ogc stuff. They would not cut
and paste (or retype) a block of OGC and have to pick stuff out of it.  

This may not be necessary, may not be 100% in the "spirit" of the license,
and may not make sense to anyone else here, but it seems a better way in
the long run (at least in my specific case- your actual mileage may vary).

Mutazoids, The Rebellion is on!
-- 
Wolfy
http://www.mutazoids.com/ 

ICQ- 13469530
AIM- Wolfy2264


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