> Ryan S. Dancey > > If it was a octopus-headed humanoid, I'd call it infringing.
Let's pose a different question. Why did WotC release the Mind Flayer OGC at all? The skeletal outline of the creature virtually mandates that the player have a copy of the MM and/or Psi Handbook in front of them during the game, so that they can give the players a reasonable description of the combat. The player must know what a mind flayer is in order to use it. This is in conflict with the trend to use boxed text for encounters, and to make modules self-referencing rather than to demand that a player have their own reference material in hand when running an encounter. I realize that the Mind Flayer's stats are all there, but a mind flayer is a very complex creature. Presenting them in this way encourages its use as a 'cardboard' encounter with very limited depth and creativity. It does a disservice to players to cheapen a very cool creature in this way. Better that it not be included at all then devalued by a lack of information. This also raises similar concerns with many other original creatures that are sketchily presented in the Monster SRD. So I guess I'd like to hear a bit more about the philosophy of what was included and what was left out, and how the remaining bits would be used in your ideal world. -Brad PS- I am not asking to be handed more of WotC's IP. I am just trying to understand the rationale behind what you have chosen to release. If it is determined that the Monster sections need to be updated, now is the time to do it (while they are still in draft form). _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
