"Why don't you?" Because I do not put as high of a value on "open content" as you. While I have worked on several OGL/d20 products, both as a freelancer and publisher, I have found that it simply cannot replace other games I enjoy.
If I were to avoid buying products that were not OGC or contained very little of it, I would be avoiding the larger portion of the good games out there. Cheapass does not make any OGC games. Kosmos does not either. Why should role-playing games be any different. The quantity of OGC has little to do with the value of the game, unless that is you are looking to use the mechanics in another product. I do not buy products for reuse value. Richard Stewart Durandal Studios [EMAIL PROTECTED] www.durandalstudios.com -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Doug Meerschaert Sent: Wednesday, February 26, 2003 11:34 PM To: [EMAIL PROTECTED] Subject: Re: [Ogf-l] Chaosium & Copyrightable Mechanics Richard Stewart wrote: >Not slamming you or anything I just find that a lack of OGL determining >whether a product gets bought or not interesting. I know most consumers do >not think this way. Why do you...just out of curiosity? > > Because I believe in and support Open Gaming. If there's an interesting new game that *isn't* OGC, I may pick it up--but I'm not going to buy d20 or SRD-based product that's not OGC and never will be OGC, especially when there are OGC alternatives out there. Here's my question: Why don't you? DM _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
