> From: Stephen J Baker [mailto:[EMAIL PROTECTED]]
> Sent: Monday, April 10, 2000 12:52 PM
>
> > 2. Explicite function prototypes should go away. Either you use
> >    wglGetProcAddress() or glXGetProcAddressARB() to retieve the
> >    extension functions. Hence there are no external declarations
> >    needed. In fact it better if the compile can issue a 
> warning about
> >    an undeclared function if a direct reference is encountered.
>  
> To be clear about this - they should not be in glext.h - but they
> can still be in gl.h since that's implementation-specific.

Yes, absolutely.

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