On Mon, 10 Apr 2000, Thomas Roell wrote:

> In your message of 10 April 2000 you write:
> 
> > >  The cleanest solution IMO is that gl.h should not
> > > define any extensions when glext.h is in use.
> > 
> > ...Or the prototype function pointer could be left outside of the guardian
> > ifdef in glext.h since gl.h won't define function *pointers* only the
> > functions themselves.
> 
> This would cause a problem with gl.h implementations that include
> function pointers for extensions supported directly in libGL ...
 
Does anyone actually do that (other than under Windoze that is) ?

Steve Baker                      (817)619-2657 (Vox/Vox-Mail)
L3Com/Link Simulation & Training (817)619-2466 (Fax)
Work: [EMAIL PROTECTED]            http://www.hti.com
Home: [EMAIL PROTECTED]       http://web2.airmail.net/sjbaker1

Reply via email to