On Fri, Dec 11, 2009 at 2:12 PM, <[email protected]> wrote:

>  This is a pretty amazing update!  Will it work with attack chaining, where
> if you start with an attack that changes an enemy's appearance, will it
> allow the next attack in the chain to activate, basically allowing enemies
> to change sprites to indicate when they're going to attack?
>

If you're thinking of doing fake animation, this is a pretty hacky way to do
it.
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