On Fri, Dec 11, 2009 at 10:19:11PM +0000, [email protected] wrote:
>    All I care about is having better indication as to which enemy is
>    performing the attack.

If that is all you need, the "Dash In" and "Spinstrike" attacker 
animations are usually good enough.

When real enemy animation support arrives it will be optional anyway, 
since we certainly wouldn't want to force everybody to go back and draw 
more frames for every single enemy if they didn't want to.

---
James
_______________________________________________
Ohrrpgce mailing list
[email protected]
http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

Reply via email to