On Fri, Dec 11, 2009 at 10:12:35PM +0000, [email protected] wrote:
>    This is a pretty amazing update!  Will it work with attack chaining, where
>    if you start with an attack that changes an enemy's appearance, will it
>    allow the next attack in the chain to activate, basically allowing enemies
>    to change sprites to indicate when they're going to attack?

You could, although I expect that it would be awkward. This is not real 
enemy animation support, it is just something you might use to implement 
fake animation.

Real enemy animation will come eventually.

---
James
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