On Fri, Dec 11, 2009 at 10:12:35PM +0000, [email protected] wrote: > This is a pretty amazing update! Will it work with attack chaining, where > if you start with an attack that changes an enemy's appearance, will it > allow the next attack in the chain to activate, basically allowing enemies > to change sprites to indicate when they're going to attack?
You could, although I expect that it would be awkward. This is not real enemy animation support, it is just something you might use to implement fake animation. Real enemy animation will come eventually. --- James _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
