On Tue, 8 Feb 2005 14:34:49 +1100, Lucas Martin-King <[EMAIL PROTECTED]> wrote: > Well, here's my 2 cents: > > For free windows development you can use either: > > * Cygwin - basically a UNIX like environment for windows, which is > accomplished via a compatability layer (DLL). Cygwin also has lots of > packages, such as gcc, bash, etc to stop you from going insane in a > windows world :P > > * Mingw - provides free W32 development headers/libraries, so you > don't need M$ stuff. Probably more suited to what you guys want for > developing NT drivers. I believe that mingw also supports cygwin too. > There's also a cross-compiler available for unix too, called xmingw > (haha).
It does indeed look like MinGW can compile NT drivers (I tried compiling some of the XP DDK example code, and Windows XP had no problem with it). When I come home, I will try compiling the Permidia 2 driver included in the DDK with MinGW. If this goes well, then we just need to get our hand on the Windows driver headers (and the GDI specific stuff). I am still not convinced that this can be done for free, but Microsoft may surprise (or ReactOS may have a solution). Perhaps Timothy has some updates on the legal stuff in doing Windows graphics driver development. There really is no point in setting up a free development environment for doing the Windows kernel limbo, if we cannot release it. Regards. Lars Roland _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
