Comments?

I think it would be very cool that get an Open Source audio card as well, and I would gladly pay extra for that!

But is there a demanding marked?

Thinking loud now:
I would assume it would be safe to say that the target group for OGC isn't gamers, so it would be likely that the home users that buy OGC for graphics, also would like a OSS/H (Open Source Software/Hardware) audio card.

The industry/universities would I assume have no need for an audio card. A PC-speaker is in most cases all they need.

If the OGA could be used for handhelds, I would guess they would be very interested in audio as well, but doesn't a FPGA take up a lot of physical space and have a high power useable?

Thinking loud off.

So I would say it would interesting to find out, what Linux users sound demands are. None to low, or home theater.

The ideal audio card for me at least would be:
2 channels 16bit 44.1kHz
2 phono sockets (instead of one mini jack)

On the other hand, if it had an "audio in"-socket, it could be used as oscilloscope, and the audio feature is likely to be VERY interesting for the industry and universities in particular! Higher bitrate and sample rate, the more attractive.

You can buy commercial oscilloscope software for at least Windows to be used with your soundcard. I haven't checked if there excist anything to Linux.

On the money side of things, it might be profitable to get a deal with a VGA/audio cable supplier. Long and/or gold plated cables could be sold on the webshop as extra equipment, and could make an extra profit from that.

What concerns me though is, that no one have made a video and audio card before. Could there be a good reason for that? Low signal to noise ratio?

>From what I have heard audio wires in boards have to be shielded so their magnetic field isn't interfered or interfere with other circuits.









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