On 6/21/06, Jussi Vainionpää <[EMAIL PROTECTED]> wrote:

 So can the OGC framerate / vertical refresh be finetuned by software
without causing glitches in the output?

The thing to do is watch an in-coming vertical sync signal and adjust
when we start the next frame.  We can't get the pixel timing exact,
but we can compensate for drift in frame start time.

 Are there any plans for advanced hardware de-interlacing?

There are no plans to NOT do it.  If we can fit it in with all the
other stuff, we'll do it.

We plan to support interlacing natively for output.
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