On Sunday 03 December 2006 18:41, Rodolphe Ortalo wrote: > Is rendering a (low resolution) scene to texture in order to > approximate a reflection a candidate for such situation? (Material > textures flow to the board, result flows from the board)
I'd think that most of the time the material textures are on the card already, and the result is rendered to a buffer on the card, and then that buffer is used by a subsequent rendering pass to the front or back buffer, also on the card. So, no transfer at all. Lourens
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