On 4/17/07, Attila Kinali <[EMAIL PROTECTED]> wrote:
Although you can see shaders as a form of CPU, they are a very specialized form of CPU. And they have to be specialized to achieve the performance needed. Thus i would not talk of shaders as CPUs.
We can think of the CPU that I architected and which Petter is working on as "practice" for more specialized processors used in shaders. But the architectures will be totally different. -- Timothy Normand Miller http://www.cse.ohio-state.edu/~millerti Open Graphics Project _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
