On 4/17/07, Attila Kinali <[EMAIL PROTECTED]> wrote:

Although you can see shaders as a form of CPU,
they are a very specialized form of CPU. And they
have to be specialized to achieve the performance needed.
Thus i would not talk of shaders as CPUs.

We can think of the CPU that I architected and which Petter is working
on as "practice" for more specialized processors used in shaders.  But
the architectures will be totally different.

--
Timothy Normand Miller
http://www.cse.ohio-state.edu/~millerti
Open Graphics Project
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