Allow me to inject a little guidance here. People are going in circles, discussing high-level things like which video formats to decode and which video formats to output.
You're putting the cart before the horse. Before you can HOPE to support any of those things, there are lots of basics that have to be worked out first: - Let's assume PCIe 1x (the answer to the alternatives is basically the same). How are you going to connect that to a processing element? - What kind of processing element are you going to use for basic graphics stuff? (DSP? something else?) - What kind of processing is your primary focus? Graphics rendering? 2D? 3D? Video decoding? - How are you going to handle things like graphics memory? That is, how is the processing element connected to the memory? - How do you access your video framebuffer and scan it out to a monitor, regardless of the format? No offense intended, but it appears that some of you do not have much hardware design experience. You have to crawl before you can run. Focus your attention on crawling. I'm going to get progressively more demanding about this: Discussions that make no progress are by defintion off-topic. If you notice that a discussion is going nowhere, take it off-list until it's resolved. Then report the results and the reasoning that lead up to the results. Is it time to create an ogml-advocacy list that intended for rather noisier discussions? Also, before much more of this is discussed, I strongly recommend that some people volunteer or be elected to join gEDA-user and become proficient in PCB design. No design can be realized if you have no idea how to realize it. The high-level dreaming is healthy, but if you want to achieve something, you have to have a healthy dose of the practical and keep in mind that every finished design is 99.9% practicality. _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
