Allow me to inject a little guidance here.  People are going in
circles, discussing high-level things like which video formats to
decode and which video formats to output.

You're putting the cart before the horse.

Before you can HOPE to support any of those things, there are lots of
basics that have to be worked out first:

- Let's assume PCIe 1x (the answer to the alternatives is basically
the same).  How are you going to connect that to a processing element?

- What kind of processing element are you going to use for basic
graphics stuff?  (DSP? something else?)

- What kind of processing is your primary focus?  Graphics rendering?
2D?  3D?  Video decoding?

- How are you going to handle things like graphics memory?  That is,
how is the processing element connected to the memory?

- How do you access your video framebuffer and scan it out to a
monitor, regardless of the format?

No offense intended, but it appears that some of you do not have much
hardware design experience.  You have to crawl before you can run.
Focus your attention on crawling.

I'm going to get progressively more demanding about this:  Discussions
that make no progress are by defintion off-topic.  If you notice that
a discussion is going nowhere, take it off-list until it's resolved.
Then report the results and the reasoning that lead up to the results.

Is it time to create an ogml-advocacy list that intended for rather
noisier discussions?

Also, before much more of this is discussed, I strongly recommend that
some people volunteer or be elected to join gEDA-user and become
proficient in PCB design.  No design can be realized if you have no
idea how to realize it.  The high-level dreaming is healthy, but if
you want to achieve something, you have to have a healthy dose of the
practical and keep in mind that every finished design is 99.9%
practicality.
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