Yes, I think you are right as it would be more of a Rube Goldberg
machine than a graphics card.
:-)
Incidentally, demand for graphics in general is quietly making large
steps on Linux:
http://steamcommunity.com/games/221410/announcements/detail/1749910796493493022
So demand is continuing to go up, not down for decent graphics on a
LINUX box in the 3D fully accelerated category that doesn't suck.
-gc
On 12/07/2012 03:04 PM, "Ing. Daniel Rozsnyó" wrote:
These integrated GPU's are not available without the processor. And
you will have very hard time, to find one which has PCIe (and that
would be pcie host not device).
Putting a SoC on a PCIe card has no real benefit. You are probably
trapped in a recursion - and if you get again to the surface, you has
to acknowledge that you can do your work on the SoC itself. No need to
put it into another system.
Daniel
On 12/07/2012 10:00 PM, Gregory Carter wrote:
Well, what about the Mali GPU work being done right now?
http://www.malideveloper.com/developer-resources/drivers/open-source-mali-gpus-linux-kernel-device-drivers.php
Seems like the source code is available, and at least one Linux desktop
at the moment is up on OpenGL ES, which might be a little more realistic
than a Ivy Bridge setup on a card. (Which people have written to me
that that is not really practical. Although they haven't spelled out
the specifics. :-)
OpenGL ES is supported by KDE 4.10 right now, or at least I think Kwin
builds and runs fine on it completely accelerated last time I looked.
Maybe a little Mali coprocessor to start would be a better idea to
getting a card out quickly to get a revenue stream for funding a open
architecture.
-gc
On 12/07/2012 02:06 AM, Dieter BSD wrote:
So how much interest is there in my idea of a graphics card
with a framebuffer and a socket to optionally add the future gpu?
Can we build one with existing off the shelf parts (that have
datasheets)?
Daniel writes:
I am interested, but my target is to pack it into a mini-pcie embedded
design, however I can live with the fact that it can be prototyped
as a
standard PCIe card.
They make adapters to plug mini-pcie cards into PCIe slots.
1) Is a mini-pcie card large enough?
2) If we go mini-pcie, how do we handle the connections to the
displays?
One idea I had awhile back was rather than have the OGP GPU chip
plug into a socket, put it on a mini-pcie card and then plug that
into the PCIe framebuffer card.
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