> Mind you, someone probably thought the whole Steam idea was a distraction, > while I think it's a good idea, so I'm not saying to stop brain-storming. > I'm just saying that we should divert more of our energy towards > developing an energy-efficient GPU. The more we get distracted by > pie-in-the-sky ambitions, the longer it'll take us to make something even > mediocre. First, we do the things we can do now, with the resources we > have, and then we use those to achieve something else.
Brainstorming is good. As for mediocre, what's the fastest path to getting some sort of very basic framebuffer and a dumb resistor VGA output DAC, and a simple single shader in VHDL that I can put on an XESS Xula2, or Actel FPGA, or DE0-Nano board? Or maybe drive a 32x16 LED matrix? There's lots of interesting applications with high potential margins that don't look like a PCI-E video card. _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
