At 11:38 am 02/06/99 +0200, you wrote: >>Can we make a distinction between 'buttons' and shapes. Shapes can have an >>OnClick event. > we need to stay compatible with HyperCard. That means we need certain >button styles. I think the problem you have is that a HyperCard button is >not necessarily a Windows or MacOS button. It is a clickable object that >draws and highlights, and gets messages. I think that is more important than a 'button' per se. ActiveX controls could be used, but I'm pretty sure we lose some performance. The window's message maps could handle the click events and check (in z order) for items containing the clicked point. The window message-handler adjusts the point relative to the topleft of the object (button etc) and then trips it's handler. Dylan Just [EMAIL PROTECTED]
- Re: OODL: OODL - Windows compiler?/ ... M. Uli Kusterer
- Re: OODL: OODL - Windows compile... Dylan Just
- Re: OODL: OODL - Windows compile... M. Uli Kusterer
- Re: OODL: OODL - Windows compile... Dylan Just
- Re: OODL: OODL - Windows compile... M. Uli Kusterer
- Re: OODL: OODL - Windows compile... spierings
- Re: OODL: OODL - Windows compile... Dylan Just
- Re: OODL: OODL - Windows compile... M. Uli Kusterer
- OODL: buttons Dylan Just
- Re: OODL: buttons M. Uli Kusterer
- Re: OODL: buttons Dylan Just
- Re: OODL: buttons M. Uli Kusterer
- Re: OODL: buttons Dylan Just
- Re: OODL: buttons M. Uli Kusterer
- Re: OODL: OODL - Windows compile... M. Uli Kusterer
- Re: OODL: OODL - Windows compiler?/ windows p... DeRobertis
- Re: OODL: OODL - Distributed Collaboration M. Uli Kusterer
- Re: OODL: OODL - Distributed Collaboration Rob Cozens
- Re: Re: OODL: OODL - Distributed Collaboration MP0werd
- Re: Re: OODL: OODL - Distributed Collaboration Richard Gaskin
