How would you (easily) use it in the scenegraph if it wasn't a Node?

-----Original Message-----
From: openjfx-dev [] On Behalf Of
Jeff Martin
Sent: Wednesday, April 23, 2014 8:16 AM
To: Mailing
Subject: Should Canvas have been Image subclass instead of Node?

I have a case where I need to draw to a canvas and reuse it in multiple
nodes. My non-optimal work-around is to take a snapshot and use that, but it
makes me wonder if Canvas should have been an Image subclass or if
WritableImage should get it's own getGraphicsContext() method.


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