Just by using it as an ImageView.Image. jeff
On Apr 22, 2014, at 5:43 PM, John C. Turnbull <[email protected]> wrote: > How would you (easily) use it in the scenegraph if it wasn't a Node? > > -----Original Message----- > From: openjfx-dev [mailto:[email protected]] On Behalf Of > Jeff Martin > Sent: Wednesday, April 23, 2014 8:16 AM > To: [email protected] Mailing > Subject: Should Canvas have been Image subclass instead of Node? > > I have a case where I need to draw to a canvas and reuse it in multiple > nodes. My non-optimal work-around is to take a snapshot and use that, but it > makes me wonder if Canvas should have been an Image subclass or if > WritableImage should get it's own getGraphicsContext() method. > > jeff= >
