This suggests that you are running out of native memory. You might
consider using a 64-bit JVM.
-- Kevin
GUEVEL, Emanuel wrote:
Hello,
I am using JavaFX 8 for a 3D visualization application.
I display a set of TriangleMesh and under some circumstances, an exception is thrown on
the JavaFX rendering thread ("QuantumRenderer") in NGTriangleMesh.validate().
The message is "NGTriangleMesh: buildGeometry failed".
I know this exception is thrown when the mesh geometry data are incorrect, but
in this case the behavior is inconsistent : the same data may or may not be
considered invalid.
It seems the problem occurs more often when more memory is allocated to the JVM
(via -Xms and -Xms command arguments).
I use JDK8u92 32 bits on Windows.
Does anyone encounter the same problem ?
Do you have a solution ?
Thanks in advance.
Best regards,
Emanuel
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