Would a better exception help? OOME?
...jim
On 6/28/16 9:18 AM, Kevin Rushforth wrote:
Glad to hear it.
-- Kevin
GUEVEL, Emanuel wrote:
It worked.
The problem is not present anymore after switching to a 64-bit JVM.
Many thanks for this. :)
Best regards,
Emanuel
-----Message d'origine-----
De : Kevin Rushforth [mailto:kevin.rushfo...@oracle.com] Envoyé : mardi 28 juin
2016 16:33
À : GUEVEL, Emanuel
Cc : openjfx-dev@openjdk.java.net
Objet : Re: Exception on render thread: "NGTriangleMesh: buildGeometry failed"
This suggests that you are running out of native memory. You might consider
using a 64-bit JVM.
-- Kevin
GUEVEL, Emanuel wrote:
Hello,
I am using JavaFX 8 for a 3D visualization application.
I display a set of TriangleMesh and under some circumstances, an exception is
thrown on the JavaFX rendering thread
("QuantumRenderer") in NGTriangleMesh.validate().
The message is "NGTriangleMesh: buildGeometry failed".
I know this exception is thrown when the mesh geometry data are incorrect, but
in this case the behavior is
inconsistent : the same data may or may not be considered invalid.
It seems the problem occurs more often when more memory is allocated to the JVM
(via -Xms and -Xms command arguments).
I use JDK8u92 32 bits on Windows.
Does anyone encounter the same problem ?
Do you have a solution ?
Thanks in advance.
Best regards,
Emanuel
This message contains information that may be privileged or confidential and is
the property of the Capgemini Group.
It is intended only for the person to whom it is addressed. If you are not the
intended recipient, you are not
authorized to read, print, retain, copy, disseminate, distribute, or use this
message or any part thereof. If you
receive this message in error, please notify the sender immediately and delete
all copies of this message.