Moves the filter setting of the samplers from the device parameters 
configuration to the use-site, allowing for dynamic changes in the sampler. 
This PR does internal plumbing work only to bring it close to the ES2 pipeline. 
A followup PR will create the public API.

Summary of the changes:
* Created a new (internal for now) `TextureData` object that is intended to 
contain all the data of texture (map) of `PhongMaterial`, such as filters, 
addressing, wrapping mode, mipmaps etc. **This PR deals only with filters** as 
a starting point, more settings can be added later.
* Creates an update mechanism from the Java side material to the native D3D 
layer. The public API `PhoneMaterial` is *not* changed yet. The peer 
`NGPhongMaterial` is configured to receive update from the public 
`PhongMaterial` when the public API is created via new 
`ObjectProperty<TextureData>` properties.
* Small refactoring in the D3D layer with a new map types enum to control the 
texture settings more easily.

The JBS issue lists some regressions in a comment, but I couldn't reproduce 
them. It looks like the sampler settings needed to be added anywhere, and that 
was the easiest to do at the time. Now they were just moved.

-------------

Commit messages:
 - Removed whitespaces
 - Remove printing/comments
 - Java side files update
 - Add filter type management to native material and meshview

Changes: https://git.openjdk.org/jfx/pull/1281/files
 Webrev: https://webrevs.openjdk.org/?repo=jfx&pr=1281&range=00
  Issue: https://bugs.openjdk.org/browse/JDK-8092272
  Stats: 260 lines in 10 files changed: 200 ins; 21 del; 39 mod
  Patch: https://git.openjdk.org/jfx/pull/1281.diff
  Fetch: git fetch https://git.openjdk.org/jfx.git pull/1281/head:pull/1281

PR: https://git.openjdk.org/jfx/pull/1281

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