On Fri, 25 Sep 2026 13:57:35 GMT, Lukasz Kostyra <[email protected]> wrote:
>> I see that it still caps at 1000. Is this a hard limit? > > Looking at JavaFX code there should be no cap unless there is some driver or > runtime limitation. JavaFX immediately fires the next pulse with this > setting, and VSync should be disabled fully. > > Today I'm on my weaker Intel iGPU machine, I will give it a closer look at my > stronger PC with an NVidia card next week. I don't expect this to be a JavaFX > cap, but it might be worth looking into. Timer limitations/precision on > Windows maybe? > > **EDIT:** I forgot to add, I do see the 1000FPS cap on my current machine as > well. I was going to say that even on an iGPU, if you draw only 1 quad it should easily pass the 1000 fps mark. I don't know about Windows' build-in limitations or the driver's. Except for testing, I don't see a need for such high numbers, and testing can always create heavier workloads to avoid the cap. ------------- PR Review Comment: https://git.openjdk.org/jfx/pull/1387#discussion_r4105700154
