Hi Allen, > Andreas Zieringer wrote: > >> Hi Allen, >> >> >> >>> I would like to start promoting OpenSG a bit more but I need some help. >>> We need the ability to download OpenSG, install it, and see >>> examples/demos of what it can do. Currently when you download and >>> install OpenSG (on win32 at least) it will install the tutorials. That >>> is great, but those application aren't too impressive IMHO. Having this >>> ability would also help immensely with marketing OpenSG places like >>> OpenGL.org because it would let us announce new features as they happen >>> instead of waiting for a full release. >>> >>> What would it take to modify the build and nightly build/packaging to >>> build some applications from an examples directory and install those >>> with the distribution? I don't know how to do this, could someone help? >>> >>> >> we already build the SceneViewer example you can add another one in >> OpenSG/dist/make_bindist just search for osgSceneViewer >> >> >> >>> If anyone is willing to help out with that, I would be willing to help >>> move some of the test and demo applications over to this examples >>> directory to create some demos we can point people at when promoting OpenSG. >>> >>> If we can get this working, then I suggest gradually moving some >>> demos/examples over that show OpenSG's strengths relative to the other >>> options. The current list I have running through my head in order of >>> priority is: >>> >>> - ShadowViewPort: The images look great and we could promote this well >>> - Sort-last rendering: This is a huge strength of OpenSG, let's promote it >>> - Sort-first rendering: No one else does this and it is a totally killer >>> feature that could bring in users that want to render big data. >>> - Occlusion culling: The new code from Andreas would be a nice demo >>> - Surface rendering: How much of the out-of-core rendering is public? >>> Is there a demo that could be used? >>> - Tiled clustering: Create a small example that uses SSM to load any >>> model and render it across a tiled cluster configured from the >>> commandline or a small conf file. >>> >>> >> my plan for the 1.8 release was to copy some interesting test programs >> like shadow mapping, occlusion culling, ... to the Tutorials section. >> >> > This would meet my needs as well. I just want to get applications ready > to promote OpenSG. I recommend we don't wait for the 1.8 release but > start moving/creating the applications now and announcing the > capabilities as the applications are ready. By announcing each feature > separately as demonstrations are available we keep from having things > get lost in the shuffle and we demonstrate that OpenSG is an active > project that is alive and kicking. :)
ok I will start moving some test programs next week. > Were you planning to modify the source to make them more tutorial-like > (ie. adding tons of comments and description)? Any idea what names we > should use? well not really perhaps some more comments. The users should start with the first turorial and the new ones are getting a quite high number, so in the mean time he is hopefully an advanced user ;-) >> I don't like many small examples programs doing almost the same stuff, >> what about extending the osgSceneViewer to support shadow mapping, >> occlusion culling, ... and add some small example osb files. >> >> > I don't know the osgSceneViewer codebase so I can't comment on this one. should be quite easy I will add some new features to it next week. Andreas > -Allen > >> Andreas >> >> >> >>> Does anyone have other ideas? >>> >>> If we were able to get one of these done ever two weeks, we could have a >>> continuous stream of good examples to show people and promote OpenSG on >>> opengl.org and other similar places. >>> >>> I am looking for volunteers to help out, is anyone interested? >>> >>> -Allen >>> >>> ------------------------------------------------------------------------- >>> Take Surveys. Earn Cash. Influence the Future of IT >>> Join SourceForge.net's Techsay panel and you'll get the chance to share your >>> opinions on IT & business topics through brief surveys -- and earn cash >>> http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV >>> _______________________________________________ >>> Opensg-core mailing list >>> [email protected] >>> https://lists.sourceforge.net/lists/listinfo/opensg-core >>> >>> >>> >>> >> >> ------------------------------------------------------------------------- >> Take Surveys. Earn Cash. Influence the Future of IT >> Join SourceForge.net's Techsay panel and you'll get the chance to share your >> opinions on IT & business topics through brief surveys -- and earn cash >> http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV >> _______________________________________________ >> Opensg-core mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/opensg-core >> >> >> > > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share your > opinions on IT & business topics through brief surveys -- and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Opensg-core mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/opensg-core > > ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Opensg-core mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-core
