Enrico Borrione wrote:
thanks for the hints, but are you sure that OpenSG does not support such features? It is not that exotic to dump a rendered frame to a texture...
It's not, no :) But actually, I'm not aware of a native OpenSG feature that covers this.
Anyway i'll give a look to these ways too. SInce i am using linux, i'll try glew.
I think you'd probably need it for w32 as well, it's just that I don't know too much about it :)
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