Hi Dirk, Thank you very much. This time, it works great! Maybe you can submit it now.
Jo Selon Dirk Reiners <[EMAIL PROTECTED]>: > > Hi Jonathan, > > On Thu, 2005-03-24 at 15:55 -0500, Jonathan Bard wrote: > > Hi, > > > > I tried the patch and now it's even worse : it's as if it didn't take > > my > > SHLParameter into account : now, the opacity doesn't reduce, unlike > > before. > > Before, the opacity was OK, but the shader was not applied everywhere > > in the > > scene : when I moved the camera, objects appeared and disappeared, as > > if it > > took the parameter into account somewhere and not elsewhere. > > Any other idea? > > Ah, yes, there was a side-effect that I missed. Try the attached patch, > that should fix it. > > Hope it helps > > Dirk > > -- > -- Dirk Reiners OpenSG Forum [EMAIL PROTECTED] > -- The OpenSG Open Source Scenegraph: http://www.opensg.org > -- Announcements: http://lists.sf.net/lists/listinfo/opensg-announce > ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
