Hi Dirk,

Thank you very much. This time, it works great! Maybe you can submit it now.

Jo



Selon Dirk Reiners <[EMAIL PROTECTED]>:

>
>  Hi Jonathan,
>
> On Thu, 2005-03-24 at 15:55 -0500, Jonathan Bard wrote:
> > Hi,
> >
> > I tried the patch and now it's even worse : it's as if it didn't take
> > my
> > SHLParameter into account : now, the opacity doesn't reduce, unlike
> > before.
> > Before, the opacity was OK, but the shader was not applied everywhere
> > in the
> > scene : when I moved the camera, objects appeared and disappeared, as
> > if it
> > took the parameter into account somewhere and not elsewhere.
> > Any other idea?
>
> Ah, yes, there was a side-effect that I missed. Try the attached patch,
> that should fix it.
>
> Hope it helps
>
>  Dirk
>
> --
> -- Dirk Reiners               OpenSG Forum             [EMAIL PROTECTED]
> -- The OpenSG Open Source Scenegraph:            http://www.opensg.org
> -- Announcements:   http://lists.sf.net/lists/listinfo/opensg-announce
>





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