Hi Dirk,

Dirk Reiners schrieb:
	Hi Oliver,

On Sat, 2005-08-20 at 18:54 +0200, Oliver Kutter wrote:
  
And what kind of image format does support 64bit float textures? I
don't think, that I can use png, jpg, or tiff? Can I choose a name
like "texture.raw" or something else?
    

Oh, you want to load it from a file? Hm, there are some HDR formats that
support high-precision images, but we don't have support for those. I
don't know about the .dds format, that might support float images.

The more interesting question is: where are you planning to get those
images from? If you create them from a program you can write them
as .raw, that supports everything. Other than that I don't think any opf
our image formats supports float images, as they are usually computed in
the program and not loaded from disc.
  
I think, .raw will do it. I use an OpenSG program, to create those images and save them to disk. I have a function in my program to access the data form the hard disk, but that is to slow. That's why, I want to save the data values into images and load it at program start all together.

bye
Oliver
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