Hello Bart,
Bart Kevelham wrote:
> Hello everybody,
[snip]
> I know it is hard to help me with this issue without seeing the code,
> but still I would like to ask:
> Is there anyone who has experienced an issue like this before? Can
> anyone think of any reason why OpenSG would block on a call to
> glutMainLoopEvent? Can there be any threading issues (the plugin I
> disable has several threads running) that you can think of that might
> cause this? Even if you think "Ah, that's probably not it." just tell
> me, because I'm at this point not where I will try anything. ;)
hm, I don't have any real ideas what might be going wrong, but since you
mentioned threads: Does your plugin make calls to OpenSG, if yes, are
its threads registered with something like:
OSG::ExternalThread *tr;
tr = OSG::ExternalThread::get(NULL);
tr->initialize (0); // 0 == OSG Aspect you want to use
Cheers,
Carsten
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