Hello Bart,

Bart Kevelham wrote:
> Hello everybody,
[snip]
> I know it is hard to help me with this issue without seeing the code, 
> but still I would like to ask:
> Is there anyone who has experienced an issue like this before? Can 
> anyone think of any reason why OpenSG would block on a call to 
> glutMainLoopEvent? Can there be any threading issues (the plugin I 
> disable has several threads running) that you can think of that might 
> cause this? Even if you think "Ah, that's probably not it." just tell 
> me, because I'm at this point not where I will try anything. ;)

hm, I don't have any real ideas what might be going wrong, but since you
mentioned threads: Does your plugin make calls to OpenSG, if yes, are
its threads registered with something like:

        OSG::ExternalThread *tr;
        tr = OSG::ExternalThread::get(NULL);
        tr->initialize (0); // 0 == OSG Aspect you want to use

        Cheers,
                Carsten

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