> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:opensg-users-
> [EMAIL PROTECTED] On Behalf Of Carsten Neumann
> Sent: Thursday, November 23, 2006 1:26 PM
> To: [EMAIL PROTECTED]; [email protected]
> Subject: Re: [Opensg-users] glutMainLoopEvent, threads and what not
> 
>       Hello Bart,
> 
> Bart Kevelham wrote:
> > Hello everybody,
> [snip]
> > I know it is hard to help me with this issue without seeing the code,
> > but still I would like to ask:
> > Is there anyone who has experienced an issue like this before? Can
> > anyone think of any reason why OpenSG would block on a call to
> > glutMainLoopEvent? Can there be any threading issues (the plugin I
> > disable has several threads running) that you can think of that might
> > cause this? Even if you think "Ah, that's probably not it." just tell
> > me, because I'm at this point not where I will try anything. ;)
> 
> hm, I don't have any real ideas what might be going wrong, but since you
> mentioned threads: Does your plugin make calls to OpenSG, if yes, are
> its threads registered with something like:
> 
>       OSG::ExternalThread *tr;
>       tr = OSG::ExternalThread::get(NULL);
>       tr->initialize (0); // 0 == OSG Aspect you want to use


Or could it be a osgInit() issue?

Make sure it gets called before any other call to OpenSG.


Regards,

  Toni


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