Hi
well, I'm down to general advice then: what does your plugin do, that
might be required anywhere else. Especially what happens during loading
of that plugin, i.e. what static initializers do run ?
Hm, one more thing comes to mind: Do you have a debugging version of
freeglut, can you check where in glutMainLoopEvent it is stuck, or
provide a backtrace ? Maybe that can give a clue ?
I've checked with the debug version of freeglut.
It hangs/blocks on the call to RedrawWindow() that's called from fghcbDisplayWindow()

I've copied the callstack below.

Thanks, Bart.

freeglut.dll!fghcbDisplayWindow(tagSFG_Window * window=0x031d2ae0, tagSFG_Enumerator * enumerator=0x0459f620) Line 234 C freeglut.dll!fgEnumWindows(void (tagSFG_Window *, tagSFG_Enumerator *)* enumCallback=0x1000eaa0, tagSFG_Enumerator * enumerator=0x0459f620) Line 388 + 0xd C
freeglut.dll!fghDisplayAll()  Line 251 + 0xe    C
freeglut.dll!glutMainLoopEvent()  Line 1000    C
vhdMetaEngine_md_dbg.exe!vhdOpenSGViewerServiceBody::_updateImplem() Line 382 C++
vhdMetaEngine_md_dbg.exe!vhdServiceBody::_update()  Line 564 + 0x11    C++
vhdMetaEngine_md_dbg.exe!vhdServiceHandle::update()  Line 813 + 0x22    C++
vhdMetaEngine_md_dbg.exe!vhdScheduler::_JTCRunnableExecutor::run() Line 630 C++
vhdMetaEngine_md_dbg.exe!JTCThread::run()  Line 782 + 0x1a    C++
vhdMetaEngine_md_dbg.exe!JTCThread::entrance_hook()  Line 1138 + 0xc    C++
vhdMetaEngine_md_dbg.exe!lsf_thread_adapter(void * arg=0x034377e8) Line 165 + 0x8 C++
msvcr71d.dll!_threadstartex(void * ptd=0x03437c00)  Line 241 + 0xd    C
kernel32.dll!7c80b683()
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