> I didn't change anything in the apps. I just compiled in release mode and > started testing. (windows xp, Visual Studio 7.1) vsync was accidentally on, > so I'll test again tonight with it off. Unfortunately, the OBJ error is much > more serious than that. I'll try narrowing down the problem, but it only > seems to happen with objects exported from Max. Will let you know as soon as > I have more info.
concerning the OBJ problem, this just crossed my mind: try to disable/enable the groups/materials/normals/... when exporting OBJ. i always have to fiddle around with these settings (although i am using maya). the obj fileformat is not really standardized... especially together with mtl files. cheers, simon ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
