>   I didn't change anything in the apps. I just compiled in release mode and
> started testing. (windows xp, Visual Studio 7.1) vsync was accidentally on,
> so I'll test again tonight with it off. Unfortunately, the OBJ error is much
> more serious than that. I'll try narrowing down the problem, but it only
> seems to happen with objects exported from Max. Will let you know as soon as
> I have more info.

concerning the OBJ problem, this just crossed my mind:
try to disable/enable the groups/materials/normals/... when exporting OBJ. i
always have to fiddle around with these settings (although i am using maya). the
obj fileformat is not really standardized... especially together with mtl files.

cheers,
simon

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