Hmm...I'm not sure if it is OpenSource compatible...I'll contact Ageia and NVIDIA to see what the situation is.
E. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dirk Reiners Sent: Wednesday, March 12, 2008 03:17 To: [email protected] Subject: Re: [Opensg-users] Google SoC 2008: Second Call Hi Eric, Maslowski, Eric wrote: > Hello all, From our perspective here, we would love to see: > > - stronger animation support (maybe including xform, skeletal, > tweening, texture) Carlo is working on that. > - strong art path (Collada would handle this) Yup. > - 3D GUI toolkit Good point. > - Native Physics. Ditto. > We've had some great success with Ageia's PhysX in OpenSG. > Performance was great and there's even the option for fluids, cloth, > softbodies, etc. If we had to pick one of the above features, > animation support would be it...without question. Hm, is Ageia Open Source compatible? Yours Dirk ------------------------------------------------------------------------ - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
