Carsten Neumann skrev:
>       Hello Daniel,
>
> Daniel Svensson wrote:
>   
>> I am trying to include shadows in my application and so far I have only 
>> tried using the SimpleShadowMapEngine. The trouble I am having is that I 
>> have not found a way to retreive the shadow map texture that is 
>> generated by SimpleShadowMapEngine so that I can plug it into my 
>> shaders.
>>     
>
> yeah, the SimpleShadowMapEngine is intended to handle creation and 
> application of a SM to the scene all at once.
>
>   
>> Is there a way to  access it or should I be using another 
>> method for creating shadows when using my own shaders?
>>     
>
> I have some code lying around that adds a ShaderShadowMapEngine which 
> gives you access to the generated shadow map. It also provides a 
> ShaderProgram with a function that you can call from your own shader to 
> do the shadow lookup (just add the provided ShaderProgram to your 
> ShaderProgramChunk).
> I'll clean this up a little and commit it.
>
>       Cheers,
>               Carsten
>
> ------------------------------------------------------------------------------
> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
> trial. Simplify your report design, integration and deployment - and focus on 
> what you do best, core application coding. Discover what's new with 
> Crystal Reports now.  http://p.sf.net/sfu/bobj-july
> _______________________________________________
> Opensg-users mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/opensg-users
>   
Thank you so much!
/Daniel

------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with 
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to