Hello Johannes, Johannes Brunen wrote: > "Marcus Lindblom" <ma...@yar.nu> schrieb im > Newsbeitrag news:4c1fb8dd.7070...@yar.nu... >> True, but as Johannes said, they don't support multi-sampling on all >> cards, so they're not really viable in all cases. :-| >> > Yes, unfortunately I have to support quite old graphic cards. However, I > have nevertheless planned to give the FBOs a try. This is the future anyway. > Possibly, I will go for a fall back solution in case of older hardware. I > have to take look for the time and effort... > > How can I check for FBO support and if a FBO supports stencil and > multisample operations?
FBO support: // at an early point (before Window::frameInit()): UInt32 fboExt = Window::registerExtension("GL_ARB_framebuffer_object"); // after Window::frameInit(): if(pWin->hasExtension(fboExt)) { // has FBO } As far as I can tell, if "GL_ARB_framebuffer_object" is supported you should also have multisample support as the spec for that extension includes it. If you only have "GL_EXT_framebuffer_object" extension multisampling may not be available. Cheers, Carsten ------------------------------------------------------------------------------ ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users