Hello Marcus,

"Marcus Lindblom" <ma...@yar.nu> schrieb im 
Newsbeitrag news:hvdls3$2k...@dough.gmane.org...
>
> 3: It was written to be used as an internal tool, not for user usage, so
> it's a bit rough. FBO's are possible, but it wasn't easy to switch the
> render setup in our application.
>
But, if I understand correctly FBO don't support the stencil buffer and 
multisampling.(?)

Therefore I think that reading of the windows framebuffers pixel information 
is the best way to go for a printing service.

Best,
Johannes




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