On 2010-06-18 08:29, Johannes Brunen wrote: > Hello Marcus, > > "Marcus Lindblom"<ma...@yar.nu> schrieb im > Newsbeitrag news:hvdls3$2k...@dough.gmane.org... >> >> 3: It was written to be used as an internal tool, not for user usage, so >> it's a bit rough. FBO's are possible, but it wasn't easy to switch the >> render setup in our application. >> > But, if I understand correctly FBO don't support the stencil buffer and > multisampling.(?)
It depends on your graphics card. Old ones don't (they didn't when I wrote that, which I suppose is part of the reason). Recent ones do, IIUC. > Therefore I think that reading of the windows framebuffers pixel information > is the best way to go for a printing service. Yup. One idea would ne to add an extra viewport on top (that is rendered _after_ the image-grab, but shown to the user) which just holds a screenshot (to show the same picture) or a placeholder image ("printing in progress") or somesuch. Cheers, /Marcus ------------------------------------------------------------------------------ ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users