Hello Constantin,

Constantin Müller wrote:
>> IIRC nobody every tried this for the packed depth/stencil buffer, I'm
>> not sure what image format one would have to use for the read back, I'll
>> have to check.
>>
> 
> I'm wondering if nobody ever did a readback of the Stencilbuffer, or

it's quite possible, since the stencil is usually only needed when 
trying to achieve a specific effect and even then readback is often not 
required - for performance reason most people will usually try quite 
hard to leave the data on the GPU only ;)

> if there is an simplier approach to reach this goal, that I'm missing
> here.

sorry, I've lost a bit track of this and what parts you got working in 
the meantime. What is the problem you are currently stuck on? The 
readback of the combined depth/stencil buffer or something before that 
(like setting up the FBO with the buffers you need) ?

        Cheers,
                Carsten

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