Hi, On Wed, 2012-01-25 at 12:50 +0100, "Christoph Fünfzig" wrote: > Hi, > > thanks the code now works! > Coming back to the synchronization issue, > after the fix > > > commit fa087cbe8e252ee14558aeeb7f33b8a59ad6d60b > > Author: gerrit <vo...@vossg.org> > > Date: Mon Dec 19 16:19:46 2011 +0800 > > > > changed: sync parallel drawers without global lock > > the code is very slow (20 fps with 4 threads, now 1 fps). > Perhaps we can find a solution which does not require any locks? > For obvious reasons, I prefer the previous speed.
that sounds weird. As I changed this I could not tell much of a difference. Let me roughly measure things and see if it is really that bad. You are still referencing your sample program were nothing except a few transformations are changing per frame ? thanks & kind regards gerrit ------------------------------------------------------------------------------ Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users